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Titanfall.2.REPACK-KaOs

Postby KiNG » 17 Jul 2017, 16:24


Last edited by KiNG on 21 Jul 2017, 20:13, edited 1 time in total.
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Postby TheMaster » 18 Jul 2017, 01:38


Awesome KiNG, thanks! Good to see you back in full-force with new releases 8-)

Now if only I had time to play all these games... :lol:
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Postby Adamjosh789 » 22 Jul 2017, 07:52


Wow..Wow..Wow...i am waiting Titanfall-2 repack when i saw the trailer....the Game is sooo good..but multiplayer mode is not included in this game.. :ugeek: :ugeek: :ugeek: Ok well Thankss again King....i see what i can do for multiplayer mode.... :D :D :D
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Postby KiNG » 22 Jul 2017, 08:10


multiplayer is currently unavailable anyway as far as im aware.
will be uploading a addon for the multiplayer files anyway but its doubtful it will be usable.
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Postby averageguy » 22 Jul 2017, 11:15


thanks a lot for this cool game :).
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Postby TheMaster » 01 Aug 2017, 01:42


2GB update is now out - Titanfall.2.Update.v2.0.7.0-CODEX

Here's the patchnotes -

Update v2.0.7.0:

GAME IMPROVEMENTS
Added more out of bounds triggers to Complex.
New stats page for maps, including tracking of Frontier Defense difficulty levels.
Visual improvements for Weapon and Titan stats pages.

TITAN BALANCE
General
Ogre class Titans now have a baseline of 1 dash with a 10 second cooldown.
Turbo Engine will now reduce cool down of Scorch and Legion’s dashes to 5 seconds. It will still behave the same as before for other Titan classes.
Overcore now gives 20% core meter.
Electric Smoke unlocks at 20% instead of 25%.
Ronin
Sword Block damage reduction reduced by 5%.
Scorch
Scorch will now have 1 dash charge with a 10 second cooldown.
Increased Firewall’s width.
Scorch Kits
Wildfire Launcher now increases the direct-hit damage of the Thermite Launcher. It still increases the amount of fire spread.
Scorched Earth’s lingering fire lasts longer.
Tempered Plating now makes Scorch immune to crits and his own thermite damage.
Fixed a bug with Flame Core not igniting Incendiary Traps.
Legion
Legion will now have 1 dash charge with a 10 second cooldown.
Hidden Compartment: Power Shot has two charges and Power Shot damage is reduced by 15%.
Monarch
XO-16 base magazine size increased to 40 rounds.
Reduced the strength of the slow effect of Energy Siphon.
Slightly reduced effectiveness of Arc Rounds against Vortex Shield and Heat Shield.
Multi-Target Missile System no longer locks onto cloaked targets.

PILOT BALANCE
General
Aim Assist settings have been modified for Assault Rifles and SMGs.
ARs and SMGs require you to be aiming closer to your target before any ADS assist takes effect.
Reduced the overall effectiveness of ADS assist for Assault Rifles.
Titan Hunter kit modified to be 10% extra Titan meter from damage instead of 10% Titan Meter on Titan Kill.
Phase Shift
Now has just 1 charge, but recharges faster.
SMG’s
Medium and long damage significantly reduced.
One of the positive changes we saw in the High TTK playlist was the increase of weapon diversity. It is our hope that between the Aim Assist nerf and this SMG nerf, we’ll see weapon diversity increased across all three platforms.
G2
Reduced fire rate.
DMR
Reduced fire rate: In this particular instance, we felt that the reduced fire rate simply made the gun feel better since the gun stabilizes better between shots.
Flatline
Slightly reduced damage at medium range. It still has the best medium range damage of any Assault Rifle.
Archer
No longer locks onto cloaked targets.
Smart Pistol
No longer locks onto cloaked targets.
Sidearms
High TTK playlist changes for the P2016, Wingman, Wingman Elite, and Mozambique have been brought over to bring their power level down now that all Pilots can carry a secondary weapon.
Melee
Lunge time and melee hit frames changed to .3 seconds from .2 seconds. This will help people firing weapons, particularly automatic weapons, get extra shots in before the lunge completes.
Melee lunge range reduced.
Non-lunge melee attack range increased. This will help with the cases where melee looks like it should hit but doesn’t connect with the target.

GAME MODE ADJUSTMENTS:
Various improvements to the UI for Private Match, including increased visibility of text chat on PC.

MISC BUG FIXES
Fixed issues with purchasable Nose Arts not showing up correctly on Titans.
Spectators in Marked for Death can no longer be marked for death.
(Xbox One) Buttons and pod doors in War Games intro sequence now play at the correct volume.
Titan Nose Arts flagged as Advocate Gift unlocks may now actually be awarded when opening Advocate Gifts.
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- John Lydon
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Postby TheMaster » 01 Aug 2017, 01:57


Image
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- John Lydon
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Postby Adamjosh789 » 04 Aug 2017, 04:11


ohh..yaaa..finely i found the update..lol..thankss the master for update infoo.. :D :D :D :D
Last edited by Adamjosh789 on 04 Aug 2017, 04:13, edited 1 time in total.
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Postby TheMaster » 04 Aug 2017, 08:50


All good mate ;) Just be aware that while most updates are able to applied no problem with repacked games, 1 or 2 may give issues from time to time. Not sure how this one will go as MP was ripped & there's quite a few MP updates in this patch. Please let us know how it goes if you apply it 8-)
"Anger is an energy!"
- John Lydon
------------------------------------------------------------
Game Issues Forum is kindly provided HERE
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