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X-Morph.Defense.REPACK-KaOs

Postby KiNG » 02 Sep 2017, 12:21


Image



Image

Download Direct Links

mirrorace part 01
mirrorace part 02
mirrorace part 03
mirrorace part 04

Torrent Link

Magnet Link

X-Morph.Defense.Update.v1.02-BAT

X-Morph.Defense.Update.v1.03-BAT

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And To Report Broken Links In The Correct Section.
Last edited by KiNG on 09 Sep 2017, 09:50, edited 3 times in total.
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Postby KiNG » 03 Sep 2017, 09:11


added update, tested and working with our release.
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Postby Adamjosh789 » 05 Sep 2017, 20:17


ohh feel good,,,again a best repack with update thankss king :D :D :D
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Postby TheMaster » 07 Sep 2017, 23:47


X-Morph.Defense.Update.v1.03-BAT (109.2 MB)

Update 1.03 is now live
7 SEPTEMBER

Image

Change log 1.03:
- Updated PhysX to version 3.4_22121272 to prevent crashes.
- Fixed multiple crash bugs.
- Preventing crash on broken save file.
- Fixed scaling HUD items on very wide resolutions.
- Fixed background scaling in dialog messages.
- Fixed mouse pointer issues in co-op mode.
- Added GUI navigation support for WSAD.
- Fixed losing money when saving while upgrading a tower.
- Fixed last path blocked error.
- Stop key binding on Esc key press.
- Not playing the "Core is under attack" sound when the core is visible on the screen.
- Fixed entities appearing in the 0.0.0. position.
- Fixed laser weapon loosing power when colliding with missiles.
- Fixed selling and upgrading towers during saving no longer generates extra money.
- Fixed towers shooting at Mechataur's left hand after it was destroyed.
- Fixed boss path visibility after loading the game.

Thank you for your patience while we continue to resolve any outstanding issues. We are already working on a new update and will let you know as soon as it is ready.

We weren't able to focus on the Level Editor yet, but it is very high on our priority list.
"Anger is an energy!"
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Postby KiNG » 09 Sep 2017, 09:51


cheers again master, added the next 1.03 update, also tested on our release.
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“To alcohol! The cause of... and solution to... all of life's problems”
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Postby TheMaster » 16 Sep 2017, 16:37


As usual updates coming in thick & fast!

X-Morph.Defense.Update.v1.04-BAT (177MB)

Update 1.04 is now live - improved game stability, Level Editor working on Windows 7 and more...
15 SEPTEMBER

Changelog 1.04:
- fixed many PhysX related crashes,
- fixed a few rare crash bugs,
- fixed many problems with the Mechataur boss,
- fixed achievements in coop mode,
- fixed move tower exploit,
- fixed APCs moving through destructible objects during unit deployment,
- added a custom sound when there are enough resources to build a new tower,
- fixed problems with the borderless window on the left monitor.

Level Editor improvements:
- added Windows 7 support,
- fixed multiple crash bugs,
- official Story Campaign maps can now be opened,
- new map browser.

Thank you for your patience and for reporting all of these bugs. Your feedback helped us to clean up a lot of these problems much faster. We will continue to work on fixing any outstanding bugs and issues that are reported by the community.

The Level Editor still has a lot of outstanding issues and problems, but it should be a lot more usable with this update. We are aware that the lack of any sensible tutorial makes using it very hard. Right now we've enabled you to study the officially released maps and to modify them. There's even a working prototype of a "pure tower defense" game mode in the Canada level. You can launch it by starting the game from the "tower_defense" start point. We hope to release a few more updates to the Level Editor during next week.
"Anger is an energy!"
- John Lydon
------------------------------------------------------------
Game Issues Forum is kindly provided HERE
Please consider using it rather than filling up the Game Release pages with all your problems!
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