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Unreal 2 The Awakening

Postby swapnil047 » 13 Sep 2016, 14:44


i'm getting a d3d device failure whenever i go fullscreen

the error message is given below:

LockRect failed: D3DERR_DEVICELOST

History: UD3DRenderDevice::ReadPixels <- UD3DRenderDevice::Present <- UGameEngine::UpdateProgress <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop

Build: Mar 14 2003 13:26:15
swapnil047
 
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